Episodes

Friday Aug 25, 2017
Level 81: Stephan Schütze (Yonder: The Cloud Catcher Chronicles)
Friday Aug 25, 2017
Friday Aug 25, 2017
Composer Stephan Schütze talks about his music for Yonder: The Cloud Catcher Chronicles, and his new book about audio in VR and AR. You can see a playlist and support Level with Emily Reese on Patreon.

Sunday Aug 20, 2017
Level 80: Stephen E Cox (Farpoint)
Sunday Aug 20, 2017
Sunday Aug 20, 2017
Composer Stephen E Cox talks about his music for the VR game Farpoint. You can see a playlist and support Level with Emily Reese on Patreon.

Monday Aug 14, 2017
Level 79: Jason Graves (Lone Echo)
Monday Aug 14, 2017
Monday Aug 14, 2017
Composer Jason Graves talks about his music for the new VR game Lone Echo from Ready at Dawn. You can see a playlist and support Level with Emily Reese on Patreon.

Friday Aug 04, 2017
Level 78: Darren Korb (Pyre, Supergiant Games)
Friday Aug 04, 2017
Friday Aug 04, 2017
Composer Darren Korb talks about his music for Pyre, the 3rd and newest game from Supergiant, where Darren is the in-house audio fella. The soundtrack is available on Bandcamp. You can see a playlist and support Level with Emily Reese on Patreon.

Thursday Aug 03, 2017
Level 77: Marty O'Donnell (Golem, Highwire Games)
Thursday Aug 03, 2017
Thursday Aug 03, 2017
Composer Marty O'Donnell talks about his music for Golem, and Highwire Games. You can see a playlist and support Level with Emily Reese on Patreon.

Thursday Jul 20, 2017
Level 76: Erik Desiderio (Diablo III: Rise of the Necromancer, Remember:Remember)
Thursday Jul 20, 2017
Thursday Jul 20, 2017
Composer Erik Desiderio talks about his music for Remember:Remember, an alien abduction VR experience, and several other VR projects. He also talks about working on Blizzard's new DLC for Diablo III called "Rise of the Necromancer". You can support Level with Emily Reese on Patreon.

Sunday Jul 16, 2017
Level 75: Michael Sweet (Walden: A Game, Berklee College of Music)
Sunday Jul 16, 2017
Sunday Jul 16, 2017
Michael Sweet is a composer, sound designer, and the Artistic Director of the Video Game Scoring program at Berklee College of Music in Boston. He also talks about his music and sound for the just-released Walden: A Game. Our Patron of the Week, David Bangerter, talks about his favorite music from Assassin's Creed IV: Black Flag and Persona 4. See a playlist and support Level with Emily Reese on Patreon.

Thursday Jul 06, 2017
Level 74: Gareth Coker (The Unspoken), POTW Kevin Anderson
Thursday Jul 06, 2017
Thursday Jul 06, 2017
Composer Gareth Coker (Ori and the Blind Forest) talks about his music for The Unspoken, a VR magic-based fighting game from Insomniac. Patron of the Week Kevin Anderson talks about his favorite music from Infamous: Second Son and Mass Effect 2.

Friday Jun 30, 2017
Level 73: Mike Raznick (Away, Infinite) and POTW Matt Ehlert
Friday Jun 30, 2017
Friday Jun 30, 2017
Composer Mike Raznick shares music he wrote for the VR nature experience Away, and for a game that never came out called Infinite. Patron of the Week Matt Ehlert talks about his favorite music from Sanxion and Pinball Dreams.

Saturday Jun 17, 2017
Level 72: Birds in Games (Benji Inniger) and POTW Anthony Botz
Saturday Jun 17, 2017
Saturday Jun 17, 2017
Composer, sound designer and amateur birder, Benji Inniger, joins the show to talk about birds in games and how they can enhance, and ruin, sound design. Patron of the Week Anthony Botz talks about his favorite game music from Lunar: Silver Star Story Complete and Invisible, Inc.

