Composer Tim Larkin from Valve Corp. goes behind the scenes of the recording sessions for his music to Artifact, a new digital card game based on lore from Dota. You can support Level with Emily Reese and see photos of the sessions on Patreon.
Sound designer Julian Kwasneski started Bay Area Sound in 2000 after he left LucasArts. He's worked on audio for Star Wars games, Firewatch, nearly every Telltale Games project, and many more. You can support Level with Emily Reese on Patreon.
Composer Garry Schyman (BioShock series, Dante's Inferno) talks about his music for the new VR game Torn; the difference between a scoring stage and a recording studio; and why it's unusual to record a game score in L.A. You can support Level with Emily Reese on Patreon.
A sampling of music from the composers featured this weekend at PAX East 2018. The Maestros of Video Games panel is Saturday, Apr. 7th at 4:00 p.m. at the Bumblebee Theatre. You can see a playlist and support Level with Emily on Patreon.