Sound designer Julian Kwasneski started Bay Area Sound in 2000 after he left LucasArts. He's worked on audio for Star Wars games, Firewatch, nearly every Telltale Games project, and many more. You can support Level with Emily Reese on Patreon.
Composer Garry Schyman (BioShock series, Dante's Inferno) talks about his music for the new VR game Torn; the difference between a scoring stage and a recording studio; and why it's unusual to record a game score in L.A. You can support Level with Emily Reese on Patreon.
A sampling of music from the composers featured this weekend at PAX East 2018. The Maestros of Video Games panel is Saturday, Apr. 7th at 4:00 p.m. at the Bumblebee Theatre. You can see a playlist and support Level with Emily on Patreon.
Composer Kenny Young talks about the music he wrote and sounds he created for WonderWorlds, an iOS game with thousands of user-created levels. You can see a playlist and support Level with Emily Reese on Patreon.